The history of the Splore visual arts program is rich with works which integrate into the festival in very interesting ways. The most successful artists have embraced the Splore culture, theme and environment and added to it with works that engage and connect the audience.

We invite artists, designers, filmmakers, architects, performing artists and creatives to consider the following points and festival theme when dreaming your dream and creating your concept for Splore.

Spatial - artworks that occupy, create or define space and take advantage of landscape features (terrain, water and trees)- Interactive – projects that the festival goers physically interact with or require them to assist in the movement, configuration or assembling of works - Live installation - artworks that are installed created or work shopped on site during the festival weekend. - Community - Projects that invite audience to touch, spin, weave, sew and create objects and/or memorabilia that can be used during or after festival. - Kinetic and transient artworks - light/kinetic/sound sculptures (electrically powered or wind driven etc). - Sculpture or Object Art – artworks in various materials that are already made or will be made for placement in the park landscape. - Collaborative Inter-Arts Projects – artworks that are developed collaboratively by practitioners from a different mediums, eg filmmaker/sculptor working/architect collaborate to make a work

Environmental Sustainability (Kaitiakitanga)

We really care about the impact we make on our environment are guided by a set of forward thinking principles and a robust sustainability policy in all areas festival delivery. We are working towards a zero waste festival.

Projects which consider the use of environmentally safer materials and methods will be given priority. Can you use alternative energy sources to power or activate it? 
Are the materials recyclable, reused, non toxic or smarter?
Can the energy from the community be captured to bring your project to life?

Costs & Financial Contributions

Costs & Financial Contributions-  Our budget is limited but we can assist with certain aspects such as: material/development costs, lighting, power, transport and production labour for installation.

Rather than a pre-set amount for selected artists/projects, each project will be assessed on it's merits and awarded a suitable grant. Please be realistic when outlining the amount of money that you’ll need. You c also consider applying for external funding. Crowdfunding has proven to be a viable way of raising money for projects. Artists that present projects which engage with the community both pre, during and post Splore will be able to tap into Splore's networks to raise awareness, interest and potential funds towards projects. Please consider this as a way to stimulate support and excitement in our work.

Ownership, Copyright and Acknowledgement

If works are commissioned by Splore directly and then given the opportunity to present at other events, festivals or venues, Splore requests that an acknowledgement be made in programmes, websites and other channels of communication .

The copyright of work created by you during the timeframe of creating and presenting works at Splore 2016 remains with the artist.

Splore reserves the right to use images of Splore artworks for Splore Festival promotion and marketing.

For more information please contact